Visualizing learning assessment data in a physics game

Understanding how to assess learning is a big topic in education today, and as games are coming to the forefront as a valuable education tool, people are starting to wonder what games might be able to say about assessment. Well, at Iridescent we’ve been wondering about that too. This past summer we offered an internship to Vishesh Kumar to visualize and understand what our Ethers games might be able to say about Iridescent’s assessment claims. Vishesh spent the summer visualizing the data in both of our Ethers games in a initial exploratory analysis. We’re excited to be able to share the results with you in this blog post!

You can read the report from this past summer here. Please feel free to leave us comments in this blog post, we want to hear your thoughts!

The Gravity Ether Educator Resource Packet

It’s here! We’ve spent the past few months working with Institute of Play to develop and refine a tool for educators using the Gravity Ether in their classes or programs, and we’re thrilled to finally be able to share it with you. The Gravity Ether Educator Resource Packet is free to download, and includes relevant information about the game, the physics concepts that it explores, and suggestions for ways to incorporate it into learning environments. We talk about how the Gravity Ether makes use of implicit learning theory and share some of our ideas on how to make the most of this–we’ve even included some lesson plans as a starting point for educators to make their own lessons.

You can download the packet by clicking here, or by visiting the Gravity Ether page (where you can also download the game for mac or pc). Take a look and let us know what you think in the comments!